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gpu-programming jobs in San Diego

Posted 4 days ago

Senior Software Engineer role on Google's Pixel GPU driver team, responsible for developing and maintaining kernel and user-space graphics driver stacks. Requires 5+ years of low-level systems programming in C++ or C, 3+ years of device driver development interfacing software with hardware, 3+ years with embedded operating systems, and 1+ year of GPU architecture experience. The role involves developing new GPU features, optimizing performance, bringing silicon to production, debugging complex issues, and identifying future requirements for Pixel hardware.

San DiegoLast seen 3 days ago
$170,000 – $210,000 · Posted 6 days ago

Senior Embedded Software Engineer role focused on implementing existing DSP algorithms into production-quality embedded C/C++ software for modern CPU and GPU architectures. Responsibilities include translating reference models into optimized real-time code, working with ARM-based System-on-Chip and embedded Linux environments, collaborating with FPGA and signal processing engineers, and leading embedded software delivery for customer programs. Requires strong commercial experience in C/C++ embedded development, real-time algorithm implementation, embedded systems optimization, and direct customer engagement.

San DiegoLast seen 4 days ago
$162,600 – $244,000 · Posted 7 days ago

As a Sr. Staff Engineer for Wearables at Qualcomm, you will design, develop, and validate next-generation embedded software and platforms for wearable devices. You'll collaborate with cross-functional teams (hardware, systems, architecture, test) to translate use-case requirements into implementation specifications, manage code reviews and quality assurance, and deploy state-of-the-art wearables algorithms into commercial products. The role requires deep expertise in modern C++, multi-core programming on heterogeneous mobile architectures (CPUs, GPUs, DSPs, tensor accelerators), performance analysis, and established software development processes (CI/CD, testing, code reviews). You'll need 6+ years of software engineering experience and 3+ years with C++, Java, Python, or similar languages.

San DiegoLast seen 4 days ago
$192,600 – $289,000 · Posted 12 days ago

Qualcomm seeks a Principal Engineer to lead the architecture, design, and development of XR platform software (AR/VR/MR) on Snapdragon platforms. The role requires deep expertise in C++, heterogeneous computing (CPUs, GPUs, DSPs, AI accelerators), Android/Linux embedded systems, and system-level performance optimization. Responsibilities include defining platform requirements, conducting architecture trade-offs for power/latency/performance, collaborating with computer vision and AI/ML teams, and driving technical decisions across multiple product areas. The ideal candidate brings commercial product experience and expertise in computer vision, graphics, SLAM, sensor fusion, or XR frameworks.

San DiegoLast seen 10 days ago