Staff Software Engineer, Pixel Graphics GPU Software
San DiegoLast seen 5 days ago
Summary
Staff Software Engineer responsible for GPU driver development on Google Pixel devices, including kernel and user-space graphics driver stacks. Requires 8+ years of low-level systems programming (C++/C), 5+ years of device driver development, and 3+ years of technical leadership experience. Role involves developing new GPU features, performance optimization, silicon bring-up, and providing technical direction to distributed teams across Android, Pixel, and Silicon organizations.