← Back to results

graphics-apis jobs in San Diego

$123,700 – $185,500 · Posted 23 days ago

Design, architect, implement, and optimize GPU hardware, drivers, features, and tools at Qualcomm. Write performant code in C++, C, Python, and Perl across graphics and driver layers, maintain pre- and post-silicon test suites, and collaborate with cross-functional teams and external stakeholders to deliver GPU features and APIs.… Requires a strong graphics engineering background and ability to work with senior leadership.

San DiegoLast seen 22 days ago
$98,900 – $148,300 · Posted 28 days ago

Design, implement, and optimize GPU hardware, drivers, features, and tools at Qualcomm. Write code for graphics features and APIs using C++, C, Perl, and Python.… Maintain pre- and post-silicon tests to verify performance and collaborate with cross-functional teams to improve designs and identify deficiencies.

San DiegoLast seen 26 days ago
$141,600 – $212,400 · Posted 1 month ago

As a Staff Graphics Software Engineer, you will architect, design, implement, and optimize GPU hardware, drivers, features, and tools for next-generation gaming, XR, and AI experiences. You will write complex code in C++, C, Perl, and Python across simulation, emulation, and on-device environments, develop comprehensive pre- and post-silicon tests, and collaborate with cross-functional teams and external stakeholders.… The role requires 4+ years of relevant software/hardware engineering experience (or equivalent with advanced degree) and deep graphics and GPU expertise. You will work independently with minimal supervision while providing guidance to team members and influencing key organizational decisions.

San DiegoLast seen 4 days ago