Staff Software Engineer, Pixel Graphics GPU Software
San DiegoLast seen today
Summary
Staff-level engineer responsible for developing and maintaining GPU graphics driver software for Google's Pixel mobile devices. Will provide technical leadership on the kernel GPU driver and user-space graphics driver stack, including feature development, performance optimization, silicon bring-up, and cross-team alignment. Requires 8+ years of low-level systems programming in C++ or C, 5+ years of device driver development, and deep experience with GPU architectures and mobile GPU optimization.