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vulkan jobs in San Diego

$172,000 – $258,100 · Posted 10 days ago

Senior Graphics Programmer responsible for developing and optimizing real-time rendering systems for MLB The Show on iOS and Android. You will write and optimize the mobile rendering engine, debug graphics and performance issues, implement visual features, and ensure full utilization of platform-specific capabilities across Apple and Android ecosystems.… The role demands expertise in low-level graphics APIs (Metal, Vulkan), GPU shader programming, performance profiling, and the ability to ship high-quality graphics on constrained mobile hardware across a wide range of devices.

San DiegoLast seen 8 days ago
$203,700 – $305,500 · Posted 14 days ago

Develop in-house GPU drivers for Qualcomm Adreno graphics processors, focusing on Vulkan and D3D12 API implementation for verification and prototyping of next-generation architectures. Work across hardware, verification, and silicon teams to validate GPU function and performance on simulators and emulators.… Apply deep knowledge of graphics, computer architecture, operating systems, and GPU programming to solve complex hardware-software integration challenges.

San DiegoLast seen 13 days ago
Posted 17 days ago

As a Multimedia Engineering Intern at Qualcomm, you will work on system-level architecture, analysis, and optimization of multimedia technologies including camera, video encoding/decoding, audio, speech, GPU, and computer vision across Snapdragon devices. The role focuses on HW/SW co-design and power/performance optimization for billions of devices globally.… You'll contribute to projects in graphics, computer vision, imaging, speech/audio, video processing, or software tools, depending on your background and interests. The internship requires 11–14 weeks availability (May–September 2027) and a strong foundation in C/C++, Python, and domain-specific knowledge (signal processing, deep learning, or GPU/graphics experience preferred).

San DiegoLast seen 16 days ago
$141,600 – $212,400 · Posted 20 days ago

Design and develop GPU profiling, performance analysis, and debugging tools for the Snapdragon Adreno GPU. Collaborate with GPU hardware and software teams on performance validation, debug issues, optimize user experience, and work with the developer ecosystem and OEMs.… Requires 4+ years of software engineering experience with strong C/C++ and GPU hardware knowledge. This is a full-stack role spanning user interfaces to graphics driver instrumentation.

San DiegoLast seen 18 days ago
$155,400 – $233,200 · Posted 24 days ago

As a System Performance Engineer at Qualcomm, you will optimize and validate power, performance, and thermal behavior of Snapdragon chipsets across mobile, compute, automotive, IoT, and data center platforms. You will profile complex concurrent system use-cases in emulation and software environments (Android/Linux/Windows), define performance analysis plans across CPU, GPU, and AI/ML workloads, identify optimization opportunities in SoC architecture, and triage performance issues to root cause.… You will collaborate with cross-functional hardware, software, and architecture teams, mentor junior engineers, and prepare technical recommendations for senior leadership. The role requires strong programming skills (Python, C/C++), deep knowledge of ARM SoC architecture, memory hierarchy, system interconnects, and hands-on experience with power/performance analysis tools and benchmarks.

San DiegoLast seen 22 days ago
$179,000 – $268,400 · Posted 1 month ago

As a senior-level systems engineer on Qualcomm's System Performance Team, you will optimize and validate power, performance, and thermal behavior of Snapdragon chipsets across mobile, compute, automotive, IoT, and data-center AI platforms. You will profile and analyze complex concurrent system use-cases in emulation and software environments (Android/Linux/Windows), define performance and power analysis plans across CPU, GPU, and AI/ML workloads, identify optimization opportunities in SoC hardware and software architectures, and triage root-cause issues for stakeholders.… You will provide technical leadership and mentorship to junior engineers, collaborate with cross-functional teams to implement solutions, and develop automation to improve team efficiency. The role requires 10+ years of post-silicon power and performance analysis experience, strong programming skills (Python, C/C++), and deep knowledge of ARM SoC architecture, memory hierarchies, system interconnects, and modern AI/LLM workloads.

San DiegoLast seen 8 days ago
$179,000 – $286,000 · Posted 1 month ago

Seeking a senior GPU compiler developer to design and implement compiler software architecture, pipelines, optimizations, and transformations for GPU platforms. The role requires collaborating with driver and hardware teams to implement new API and hardware features, improve performance and power consumption, and debug code generation issues.… The ideal candidate has 10+ years of compiler development experience, strong C/C++ expertise, deep knowledge of LLVM and compiler optimization techniques, and familiarity with GPU architecture and SIMD.

San DiegoLast seen 1 month ago
$148,300 – $222,500 · Posted 1 month ago

Design and develop Qualcomm's in-house robotics simulation platform and AI infrastructure, integrating modern 3D engines, GPU-accelerated compute, and machine learning to enable robot policy training and validation. Build digital twins, synthetic data pipelines, and hardware-in-the-loop configurations that bridge simulation and real Qualcomm robotics hardware.… Partner with robotics researchers to iterate on simulation fidelity, sensor modeling, and continuous learning workflows that move algorithms from simulation to deployed robots. This role demands depth in robotics simulators (MuJoCo, Isaac Sim, Unreal/Unity), GPU programming (CUDA), reinforcement learning at scale, and AI infrastructure orchestration (Kubernetes, Argo Workflows).

San DiegoLast seen 1 month ago
$116,900 – $175,300 · Posted 1 month ago

Develop high-performance GPU kernels and runtimes for accelerating machine learning and image processing on Qualcomm Adreno GPUs. Optimize drivers for OpenCL, OpenGL ES, Vulkan, and DirectX APIs, working closely with hardware designers to understand and improve hardware/software interfaces.… Implement machine learning inference and training acceleration, write unit tests and documentation, and collaborate with partners and OEMs. Requires strong C/C++ skills, familiarity with GPGPU APIs like CUDA or OpenCL, and understanding of data structures, algorithms, and object-oriented programming.

San DiegoLast seen 13 days ago
$162,600 – $244,000 · Posted 1 month ago

Sr. Staff Software Engineer role designing and developing Multimedia, AI, and Gen AI SDKs/framework components for IoT products including drones, cameras, and media devices.… Requires 6+ years of software engineering experience with 3+ years in C, C++, Java, or Python, with strong preference for deep embedded systems expertise, real-time solutions, and AI/ML inference frameworks. Responsibilities include leading architecture and development of GStreamer-based SDKs, driving feature design across diverse product categories, and providing technical leadership on code quality and cross-functional collaboration.

San DiegoLast seen 14 days ago
$124,000 – $124,000 · Posted 1 month ago

As a Machine Learning Application Developer, you will develop and optimize neural rendering applications and ML software for efficient AI execution on Samsung's mobile GPUs. Working with hardware and software teams, you'll optimize performance and resource utilization by developing API-level software, ML operator implementations (GEMM, convolution, activations), and conducting low-level performance analysis.… The role requires strong C/C++/Python skills, proficiency with Vulkan/OpenGL/OpenCL, hands-on neural rendering experience, and deep understanding of GPU architecture and performance optimization techniques.

San DiegoLast seen 22 days ago
$134,800 – $202,200 · Posted 1 month ago

Staff-level embedded software engineer responsible for designing and developing AI, GenAI, and multimedia SDKs/frameworks for IoT edge devices (drones, cameras, AI boxes, appliances). The role requires architecting high-performance inference pipelines, multi-stream AI processing, and GStreamer-based plugins for Qualcomm hardware platforms.… Must have 5+ years of C/C++ experience in embedded systems, strong knowledge of AI inference frameworks (PyTorch, TensorFlow, ONNX Runtime, LiteRT), GenAI orchestration tools (LangChain, LlamaIndex), and multimedia/HAL integration across Android, Tizen, and Linux. Ownership spans architecture, design, implementation, and deployment of production-quality SDK components.

San DiegoLast seen 24 days ago
$148,300 – $222,500 · Posted 1 month ago

As a Staff System Performance Engineer, you will research, simulate, and validate performance across Qualcomm Snapdragon chipsets, optimizing power, performance, and thermal behavior for Mobile, Compute, Automotive, and IoT platforms. You will profile complex concurrent system use-cases in emulation and software environments (Android/Linux/Windows), define performance analysis plans across multiple workloads (CPU, GPU, AI/ML), and identify optimization opportunities in SoC software and hardware architectures.… You will lead triage of performance issues, collaborate with cross-functional teams on power and thermal solutions, and mentor junior engineers. The role requires 4+ years of post-silicon power/performance analysis experience, strong programming skills (Python, C/C++), deep understanding of ARM SoC architecture, and the ability to communicate findings to senior leadership and drive architectural decisions.

San DiegoLast seen 26 days ago
$141,600 – $212,400 · Posted 1 month ago

Staff GPU Software Engineer at Qualcomm's Adreno GPU Developer Tools team, designing and developing profiling, performance analysis, and debugging tools for next-generation graphics, games, ray tracing, machine learning, and image/video processing. Responsibilities include GPU hardware/software collaboration on performance validation, feature development, issue debugging, driver instrumentation, and developer ecosystem engagement.… Requires 4+ years software engineering experience with strong C/C++ proficiency and GPU hardware/graphics knowledge; experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL), game engines (Unity, Unreal Engine), or GPU computing (CUDA, OpenCL) is a plus.

San DiegoLast seen 1 month ago
$116,900 – $175,300 · Posted 2 months ago

Senior GPU Software Engineer at Qualcomm will independently architect, design, implement, and optimize GPU drivers, graphics features, and applications. The role involves designing software tools and tests for graphics systems, performing pre- and post-silicon verification, and driving quality improvements to meet product performance targets.… The engineer will contribute significantly in design reviews and project meetings, with responsibility for moderately-defined to complex technical initiatives.

San DiegoLast seen 1 month ago