← Back to results

vulkan jobs in San Diego

$124,000 – $124,000 · Posted 1 day ago

As a Machine Learning Application Developer, you will develop and optimize neural rendering applications and ML software for efficient AI execution on Samsung's mobile GPUs. Working with hardware and software teams, you'll optimize performance and resource utilization by developing API-level software, ML operator implementations (GEMM, convolution, activations), and conducting low-level performance analysis. The role requires strong C/C++/Python skills, proficiency with Vulkan/OpenGL/OpenCL, hands-on neural rendering experience, and deep understanding of GPU architecture and performance optimization techniques.

San DiegoLast seen today
$134,800 – $202,200 · Posted 3 days ago

Staff-level embedded software engineer responsible for designing and developing AI, GenAI, and multimedia SDKs/frameworks for IoT edge devices (drones, cameras, AI boxes, appliances). The role requires architecting high-performance inference pipelines, multi-stream AI processing, and GStreamer-based plugins for Qualcomm hardware platforms. Must have 5+ years of C/C++ experience in embedded systems, strong knowledge of AI inference frameworks (PyTorch, TensorFlow, ONNX Runtime, LiteRT), GenAI orchestration tools (LangChain, LlamaIndex), and multimedia/HAL integration across Android, Tizen, and Linux. Ownership spans architecture, design, implementation, and deployment of production-quality SDK components.

San DiegoLast seen 1 day ago
$148,300 – $222,500 · Posted 5 days ago

As a Staff System Performance Engineer, you will research, simulate, and validate performance across Qualcomm Snapdragon chipsets, optimizing power, performance, and thermal behavior for Mobile, Compute, Automotive, and IoT platforms. You will profile complex concurrent system use-cases in emulation and software environments (Android/Linux/Windows), define performance analysis plans across multiple workloads (CPU, GPU, AI/ML), and identify optimization opportunities in SoC software and hardware architectures. You will lead triage of performance issues, collaborate with cross-functional teams on power and thermal solutions, and mentor junior engineers. The role requires 4+ years of post-silicon power/performance analysis experience, strong programming skills (Python, C/C++), deep understanding of ARM SoC architecture, and the ability to communicate findings to senior leadership and drive architectural decisions.

San DiegoLast seen 4 days ago
$141,600 – $212,400 · Posted 9 days ago

Staff GPU Software Engineer at Qualcomm's Adreno GPU Developer Tools team, designing and developing profiling, performance analysis, and debugging tools for next-generation graphics, games, ray tracing, machine learning, and image/video processing. Responsibilities include GPU hardware/software collaboration on performance validation, feature development, issue debugging, driver instrumentation, and developer ecosystem engagement. Requires 4+ years software engineering experience with strong C/C++ proficiency and GPU hardware/graphics knowledge; experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL), game engines (Unity, Unreal Engine), or GPU computing (CUDA, OpenCL) is a plus.

San DiegoLast seen 7 days ago