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opengl jobs in San Diego

$124,000 – $124,000 · Posted 1 day ago

As a Machine Learning Application Developer, you will develop and optimize neural rendering applications and ML software for efficient AI execution on Samsung's mobile GPUs. Working with hardware and software teams, you'll optimize performance and resource utilization by developing API-level software, ML operator implementations (GEMM, convolution, activations), and conducting low-level performance analysis. The role requires strong C/C++/Python skills, proficiency with Vulkan/OpenGL/OpenCL, hands-on neural rendering experience, and deep understanding of GPU architecture and performance optimization techniques.

San DiegoLast seen today
Posted 4 days ago

Full-stack software engineer role developing a complex, cloud-based software planning system for a government mission. Responsibilities include designing and building backend services, APIs, and frontend web applications; contributing to system architecture and technical design; integrating software components across multiple teams; and participating in testing and quality assurance. Required: Bachelor's in Computer Science or related field, 3+ years professional software engineering experience, active TS/SCI clearance, and strong proficiency in Java, TypeScript, OOP, API design, and full-stack web development.

San DiegoLast seen 2 days ago
$148,300 – $222,500 · Posted 5 days ago

As a Staff System Performance Engineer, you will research, simulate, and validate performance across Qualcomm Snapdragon chipsets, optimizing power, performance, and thermal behavior for Mobile, Compute, Automotive, and IoT platforms. You will profile complex concurrent system use-cases in emulation and software environments (Android/Linux/Windows), define performance analysis plans across multiple workloads (CPU, GPU, AI/ML), and identify optimization opportunities in SoC software and hardware architectures. You will lead triage of performance issues, collaborate with cross-functional teams on power and thermal solutions, and mentor junior engineers. The role requires 4+ years of post-silicon power/performance analysis experience, strong programming skills (Python, C/C++), deep understanding of ARM SoC architecture, and the ability to communicate findings to senior leadership and drive architectural decisions.

San DiegoLast seen 4 days ago
$141,600 – $212,400 · Posted 9 days ago

Staff GPU Software Engineer at Qualcomm's Adreno GPU Developer Tools team, designing and developing profiling, performance analysis, and debugging tools for next-generation graphics, games, ray tracing, machine learning, and image/video processing. Responsibilities include GPU hardware/software collaboration on performance validation, feature development, issue debugging, driver instrumentation, and developer ecosystem engagement. Requires 4+ years software engineering experience with strong C/C++ proficiency and GPU hardware/graphics knowledge; experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL), game engines (Unity, Unreal Engine), or GPU computing (CUDA, OpenCL) is a plus.

San DiegoLast seen 7 days ago
$50,079 – $67,640 · Posted 10 days ago

BAE Systems seeks a Software Engineering Intern III for Summer 2027 to develop new code, resolve critical problems, and improve system stability within the Electronic Systems division. The intern will work alongside experienced engineers on real-world aerospace and defense projects, gaining hands-on experience with modern software architectures, frameworks, and databases. Required skills include proficiency in Java, C++, C#, Python, or JavaScript, along with knowledge of data structures and object-oriented programming. The role offers exposure to cloud platforms (AWS, Azure), containerization (Kubernetes, Docker), frontend frameworks (React, Angular), backend tools (Spring, Gradle), and various databases (SQL, NoSQL).

San DiegoLast seen 8 days ago