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opencl jobs in San Diego

$122,800 – $184,200 · Posted 6 days ago

Senior Principal Software Engineer responsible for translating MATLAB LiDAR algorithms into high-performance GPU implementations using C++ and CUDA. Will create LiDAR software models and test datasets for software-in-the-loop testing, produce UML documentation, work with LiDAR hardware in a laboratory environment, and communicate results to multidisciplinary teams.… Requires strong C++ programming skills, GPGPU framework experience (CUDA or OpenCL), and MATLAB/Simulink proficiency, with a bachelor's in STEM plus 8 years of experience (or equivalent advanced degree with fewer years).

San DiegoLast seen 6 days ago
Posted 7 days ago

Senior Embedded Software Engineer responsible for designing, developing, and integrating cyber-secure embedded software for satellite avionics and payload processing systems. The role focuses on real-time system monitoring, Linux board support packages, low-level sensor and communication interfaces, and secure cryptographic implementations across multi-core ARM Cortex and RISC-V processors with FPGA integration.… Will mentor junior engineers and provide subject-matter expert guidance while ensuring compliance with government security standards and secure-system best practices.

San DiegoLast seen 5 days ago
$158,000 – $210,000 · Posted 8 days ago

Senior Embedded Software Engineer role focused on developing advanced embedded software for aerospace systems running on ARM Cortex and RISC-V architectures. Responsibilities include building embedded Linux systems with custom kernels and bootloaders, implementing real-time RTOS solutions, integrating communications interfaces (SPI, I2C, UART, PCIe, SpaceWire, Ethernet), and securing systems with cryptographic protocols (TLS, IPsec, AES, RSA, ECDSA).… The role requires 9+ years of embedded C/C++ development experience, deep expertise in embedded Linux and RTOS, proficiency with networking and security protocols, and the ability to mentor junior engineers while leading software architecture and integration efforts across hardware and FPGA teams.

San DiegoLast seen 5 days ago
$158,000 – $210,000 · Posted 8 days ago

Senior Embedded Software Engineer leading development of embedded Linux and RTOS systems for aerospace hardware platforms. Designs low-level C/C++ software, device drivers, and real-time applications for ARM Cortex and RISC-V architectures while integrating communications interfaces (SPI, I2C, UART, PCIe, Ethernet, SpaceWire) and implementing cryptographic security protocols.… Mentors junior engineers, manages software configuration and releases, and collaborates closely with hardware and FPGA teams on system integration and validation.

San DiegoLast seen 6 days ago
$181,800 – $272,600 · Posted 9 days ago

Qualcomm seeks a Staff Product Data Manager for AI Platforms & Systems Solutions to define product strategy and drive cross-functional decision-making for edge AI/ML platforms, inference runtimes, and agentic frameworks. The role requires deep technical expertise in Windows-ecosystem AI platforms, LLM/VLM models (1B–150B range), edge AI APIs/SDKs, and AI middleware frameworks, combined with the ability to work independently, influence senior leadership, and manage complex multi-year initiatives across matrixed organizations.… Responsibilities include assessing feasibility, translating innovation into shippable solutions, negotiating partnerships, and authoring technical specifications—all with minimal supervision and significant organizational impact. The ideal candidate brings 10+ years in product management or technical roles, experience shipping AI platforms, familiarity with standards bodies, and strong communication skills to convey complex information to diverse audiences.

San DiegoLast seen 7 days ago
Posted 18 days ago

As a Multimedia Engineering Intern at Qualcomm, you will work on system-level architecture, analysis, and optimization of multimedia technologies including camera, video encoding/decoding, audio, speech, GPU, and computer vision across Snapdragon devices. The role focuses on HW/SW co-design and power/performance optimization for billions of devices globally.… You'll contribute to projects in graphics, computer vision, imaging, speech/audio, video processing, or software tools, depending on your background and interests. The internship requires 11–14 weeks availability (May–September 2027) and a strong foundation in C/C++, Python, and domain-specific knowledge (signal processing, deep learning, or GPU/graphics experience preferred).

San DiegoLast seen 17 days ago
$141,600 – $212,400 · Posted 21 days ago

Design and develop GPU profiling, performance analysis, and debugging tools for the Snapdragon Adreno GPU. Collaborate with GPU hardware and software teams on performance validation, debug issues, optimize user experience, and work with the developer ecosystem and OEMs.… Requires 4+ years of software engineering experience with strong C/C++ and GPU hardware knowledge. This is a full-stack role spanning user interfaces to graphics driver instrumentation.

San DiegoLast seen 19 days ago
$155,400 – $233,200 · Posted 26 days ago

Design and develop camera firmware and image-processing software for Qualcomm IoT devices, including ISP drivers, 3A algorithms, and image-quality systems. Architect embedded camera subsystems optimized for power and performance, leveraging ARM, DSP, GPU, and ML accelerators.… Lead full software lifecycle from concept through commercialization on Linux and Android platforms, collaborating with cross-functional teams to deliver production-ready imaging solutions.

San DiegoLast seen 23 days ago
$125,000 – $150,000 · Posted 28 days ago

Embedded Software Engineer III will develop real-time embedded C/C++ software for satellite avionics and payload data processing systems, working with multi-core processors, FPGA-integrated platforms (Xilinx, Microchip, Vorago), and ARM Cortex/RISC-V architectures. Responsibilities include customizing Linux kernels and bootloaders (U-Boot, GRUB) for flight applications, implementing secure communications (IP, TLS, IPsec, AES, RSA, ECDSA), and interfacing with embedded buses (SPI, I2C, UART, PCIe, SpaceWire).… The role requires 5+ years of embedded software experience in C/C++, deep knowledge of networking protocols and cryptographic systems, and ability to collaborate with hardware and FPGA engineers on rugged, Low-SWaP aerospace products.

San DiegoLast seen 5 days ago
$179,000 – $286,000 · Posted 1 month ago

Seeking a senior GPU compiler developer to design and implement compiler software architecture, pipelines, optimizations, and transformations for GPU platforms. The role requires collaborating with driver and hardware teams to implement new API and hardware features, improve performance and power consumption, and debug code generation issues.… The ideal candidate has 10+ years of compiler development experience, strong C/C++ expertise, deep knowledge of LLVM and compiler optimization techniques, and familiarity with GPU architecture and SIMD.

San DiegoLast seen 1 month ago
$116,900 – $175,300 · Posted 1 month ago

Develop high-performance GPU kernels and runtimes for accelerating machine learning and image processing on Qualcomm Adreno GPUs. Optimize drivers for OpenCL, OpenGL ES, Vulkan, and DirectX APIs, working closely with hardware designers to understand and improve hardware/software interfaces.… Implement machine learning inference and training acceleration, write unit tests and documentation, and collaborate with partners and OEMs. Requires strong C/C++ skills, familiarity with GPGPU APIs like CUDA or OpenCL, and understanding of data structures, algorithms, and object-oriented programming.

San DiegoLast seen 14 days ago
$116,900 – $175,300 · Posted 1 month ago

Sr. Camera Software Engineer at Qualcomm developing embedded camera software for IoT devices, with focus on camera image signal processing, 3A algorithms, and image quality tuning.… Responsibilities include designing and architecting camera modules, implementing device drivers and HAL layers, optimizing performance and power metrics, and collaborating with customers and cross-functional teams. Requires strong C/C++ programming, Linux kernel expertise, camera sensor driver experience, and knowledge of image signal processing concepts.

San DiegoLast seen 1 month ago
$140,800 – $211,200 · Posted 1 month ago

Qualcomm seeks a Staff Engineer to lead development of LLVM-Ripple, a compiler toolchain for massively parallel applications on Snapdragon platforms. You will design and optimize compiler components (front-end, middle-end, back-end), parallel runtimes, and developer-facing features for heterogeneous compute architectures.… Key responsibilities include architecting runtime improvements, evolving programming abstractions, collaborating with hardware teams to expose new parallel features, and driving performance optimization across the full ecosystem. The role requires deep expertise in compiler internals, parallel programming models (CUDA, OpenCL, OpenMP, SIMD/SIMT), C/C++, and performance analysis on modern SoCs.

San DiegoLast seen 23 days ago
$179,200 – $268,800 · Posted 1 month ago

Staff Product Manager role owning the global ADAS/Autonomous Driving and Infotainment software product roadmap for Qualcomm's SoC platforms. Responsible for defining product strategy from conception through end-of-life, analyzing business opportunities, driving execution, and leading customer engagements.… Requires deep expertise in ADAS/AD software development, platform software (Linux, QNX, BSP), embedded software, middleware, automotive SW development, functional safety, and image/video processing. Will lead engineering discussions at principal-engineer level on BSP, drivers, OS, RTOS, AUTOSAR, ADAS middleware, IVI solutions, AI/ML processing, and functional safety standards, while managing cross-functional stakeholders across product management, engineering, business development, marketing, finance, and sales.

San DiegoLast seen 24 days ago
$124,000 – $124,000 · Posted 1 month ago

As a Machine Learning Application Developer, you will develop and optimize neural rendering applications and ML software for efficient AI execution on Samsung's mobile GPUs. Working with hardware and software teams, you'll optimize performance and resource utilization by developing API-level software, ML operator implementations (GEMM, convolution, activations), and conducting low-level performance analysis.… The role requires strong C/C++/Python skills, proficiency with Vulkan/OpenGL/OpenCL, hands-on neural rendering experience, and deep understanding of GPU architecture and performance optimization techniques.

San DiegoLast seen 23 days ago
Posted 1 month ago

The Embedded Software Engineer III designs and implements embedded software for satellite avionics and payload data processing systems, including real-time monitoring, power management, and Linux board support packages for flight applications. The role requires proficiency in C/C++ on embedded Linux and RTOS platforms, experience with ARM Cortex and RISC-V architectures, bootloader/kernel customization, and networking/security protocols (IP, TLS, IPsec).… Responsibilities include interfacing with FPGA systems (Xilinx, Microsemi, Microchip, Vorago), cryptographic implementations, and close collaboration with hardware teams to deliver low-SWaP aerospace solutions. Candidates must have 5+ years of embedded software development and the ability to obtain a U.S. Security Clearance.

San DiegoLast seen 1 month ago
$141,600 – $212,400 · Posted 1 month ago

Staff GPU Software Engineer at Qualcomm's Adreno GPU Developer Tools team, designing and developing profiling, performance analysis, and debugging tools for next-generation graphics, games, ray tracing, machine learning, and image/video processing. Responsibilities include GPU hardware/software collaboration on performance validation, feature development, issue debugging, driver instrumentation, and developer ecosystem engagement.… Requires 4+ years software engineering experience with strong C/C++ proficiency and GPU hardware/graphics knowledge; experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL), game engines (Unity, Unreal Engine), or GPU computing (CUDA, OpenCL) is a plus.

San DiegoLast seen 1 month ago