← Back to results

unity jobs in San Diego

$132,000 – $178,000 · Posted 11 days ago

Senior Firmware Engineer responsible for developing and optimizing low-level embedded C++ software for avionics systems, flight controllers, and mission payloads. The role involves porting frameworks to new RTOSes and hardware platforms, creating BSPs and HALs, designing peripheral drivers (I2C, SPI, UART, ADC, wireless protocols), and conducting safety-critical testing including MISRA C compliance.… Requires 5+ years of embedded systems experience, strong Linux/Windows proficiency, Python/Bash scripting, and ability to diagnose cross-domain issues across electromechanical, software, networking, and RF subsystems.

San DiegoLast seen 9 days ago
$141,600 – $212,400 · Posted 16 days ago

Design and develop GPU profiling, performance analysis, and debugging tools for the Snapdragon Adreno GPU. Collaborate with GPU hardware and software teams on performance validation, debug issues, optimize user experience, and work with the developer ecosystem and OEMs.… Requires 4+ years of software engineering experience with strong C/C++ and GPU hardware knowledge. This is a full-stack role spanning user interfaces to graphics driver instrumentation.

San DiegoLast seen 14 days ago
$130,400 – $217,600 · Posted 19 days ago

Staff-level XR software engineer supporting Qualcomm's ecosystem partners in designing and deploying AR/VR solutions using next-generation XR technologies. The role requires architecting end-to-end XR solutions, collaborating across technical and product teams, and acting as a liaison between Qualcomm's XR engineering and partner teams.… Candidates need 4+ years of software development experience, proficiency in C/C++, Java, or Python, and familiarity with XR SDKs (Unity, Unreal, Oculus, Vive, Magic Leap, Nreal, Qualcomm). Preferred experience includes Android development, Unity 3D with shaders, graphics/rendering, embedded systems, and strong debugging and systems architecture skills.

San DiegoLast seen 16 days ago
$108,300 – $185,900 · Posted 19 days ago

Senior XR Software Engineer responsible for designing, building, testing, and supporting end-to-end XR solutions for ecosystem partners and device OEMs. The role bridges Qualcomm's XR engineering team and partner teams, involving architecture of AR/VR solutions, proof-of-concept deployments, and partner demonstrations.… Requires 2+ years of software development experience, proficiency in C/C++/Java/Python, and hands-on debugging skills; preferred qualifications include Unity/Unreal development, Android OS knowledge, graphics/rendering expertise, and 3+ years of embedded systems experience.

San DiegoLast seen 17 days ago
$148,300 – $222,500 · Posted 1 month ago

Design and develop Qualcomm's in-house robotics simulation platform and AI infrastructure, integrating modern 3D engines, GPU-accelerated compute, and machine learning to enable robot policy training and validation. Build digital twins, synthetic data pipelines, and hardware-in-the-loop configurations that bridge simulation and real Qualcomm robotics hardware.… Partner with robotics researchers to iterate on simulation fidelity, sensor modeling, and continuous learning workflows that move algorithms from simulation to deployed robots. This role demands depth in robotics simulators (MuJoCo, Isaac Sim, Unreal/Unity), GPU programming (CUDA), reinforcement learning at scale, and AI infrastructure orchestration (Kubernetes, Argo Workflows).

San DiegoLast seen 29 days ago
$132,000 – $178,000 · Posted 1 month ago

Develop and optimize low-level embedded firmware in C++ for avionics systems, flight controllers, and mission payloads, focusing on performance, reliability, and safety-critical applications. Port frameworks and applications to new RTOSes and hardware platforms, create Board Support Packages (BSPs), adapt Hardware Abstraction Layers (HALs), and develop peripheral drivers for interfaces like I2C, SPI, UART, and ADC.… Conduct unit and integration testing including fault injection and MISRA C compliance checks, diagnose cross-domain issues across electromechanical, software, networking, and RF subsystems, and collaborate with hardware teams to validate firmware incorporating secure boot, watchdogs, and fault-tolerant designs. Requires 5+ years embedded systems development, U.S. citizenship, ability to obtain DoD security clearance, strong Linux/Windows proficiency, and expertise in Python, Bash, Shell, and C/C++.

San DiegoLast seen 1 month ago
$141,600 – $212,400 · Posted 1 month ago

Staff GPU Software Engineer at Qualcomm's Adreno GPU Developer Tools team, designing and developing profiling, performance analysis, and debugging tools for next-generation graphics, games, ray tracing, machine learning, and image/video processing. Responsibilities include GPU hardware/software collaboration on performance validation, feature development, issue debugging, driver instrumentation, and developer ecosystem engagement.… Requires 4+ years software engineering experience with strong C/C++ proficiency and GPU hardware/graphics knowledge; experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL), game engines (Unity, Unreal Engine), or GPU computing (CUDA, OpenCL) is a plus.

San DiegoLast seen 1 month ago