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gpu-computing jobs in San Diego

$174,000 – $185,000 · Posted 1 month ago

Build and optimize a high-throughput compute stack for reliable, production-grade data ingestion, processing, storage, and delivery. The role focuses on making stateful, multi-threaded pipelines fast and observable under real-world constraints—profiling bottlenecks, hardening recovery behavior, and productizing machine-learning models (neural networks, tree-based, unsupervised) to meet performance, reliability, and quality standards.… You will work alongside algorithm and infrastructure engineers, using measurements to drive performance improvements and ensure production interfaces remain durable as the system evolves. Requires strong systems-level experience with concurrency, I/O, and production debugging in C++, Rust, CUDA, or C; a track record of shipping production software; and hands-on expertise in resilient data pipelines and GPU computing.

San DiegoLast seen 28 days ago
$139,000 – $183,000 · Posted 1 month ago

Senior Engineer, Machine Learning at Element Biosciences will design, develop, and optimize deep learning models (CNNs, Vision Transformers, U-Net) for biological image analysis and deploy them to production on AWS or imaging instruments. Responsibilities include building end-to-end ML pipelines from data ingestion through inference, applying advanced image processing and computer vision techniques to multimodal biological images, and analyzing single-cell and multiomic data.… The role requires 5–7 years of experience with a Master's degree (or 0–3 years with a PhD) and hands-on proficiency in PyTorch, Python, and cloud deployment, with strong preference for experience in biomedical image modalities.

San DiegoLast seen 19 days ago
$141,600 – $212,400 · Posted 1 month ago

Staff GPU Software Engineer at Qualcomm's Adreno GPU Developer Tools team, designing and developing profiling, performance analysis, and debugging tools for next-generation graphics, games, ray tracing, machine learning, and image/video processing. Responsibilities include GPU hardware/software collaboration on performance validation, feature development, issue debugging, driver instrumentation, and developer ecosystem engagement.… Requires 4+ years software engineering experience with strong C/C++ proficiency and GPU hardware/graphics knowledge; experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL), game engines (Unity, Unreal Engine), or GPU computing (CUDA, OpenCL) is a plus.

San DiegoLast seen 1 month ago