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ray-tracing jobs in San Diego

Posted 13 days ago

As a Multimedia Engineering Intern at Qualcomm, you will work on system-level architecture, analysis, and optimization of multimedia technologies including camera, video encoding/decoding, audio, speech, GPU, and computer vision across Snapdragon devices. The role focuses on HW/SW co-design and power/performance optimization for billions of devices globally.… You'll contribute to projects in graphics, computer vision, imaging, speech/audio, video processing, or software tools, depending on your background and interests. The internship requires 11–14 weeks availability (May–September 2027) and a strong foundation in C/C++, Python, and domain-specific knowledge (signal processing, deep learning, or GPU/graphics experience preferred).

San DiegoLast seen 12 days ago
$141,600 – $212,400 · Posted 16 days ago

Design and develop GPU profiling, performance analysis, and debugging tools for the Snapdragon Adreno GPU. Collaborate with GPU hardware and software teams on performance validation, debug issues, optimize user experience, and work with the developer ecosystem and OEMs.… Requires 4+ years of software engineering experience with strong C/C++ and GPU hardware knowledge. This is a full-stack role spanning user interfaces to graphics driver instrumentation.

San DiegoLast seen 14 days ago
$141,600 – $212,400 · Posted 1 month ago

Staff GPU Software Engineer at Qualcomm's Adreno GPU Developer Tools team, designing and developing profiling, performance analysis, and debugging tools for next-generation graphics, games, ray tracing, machine learning, and image/video processing. Responsibilities include GPU hardware/software collaboration on performance validation, feature development, issue debugging, driver instrumentation, and developer ecosystem engagement.… Requires 4+ years software engineering experience with strong C/C++ proficiency and GPU hardware/graphics knowledge; experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL), game engines (Unity, Unreal Engine), or GPU computing (CUDA, OpenCL) is a plus.

San DiegoLast seen 1 month ago