Staff Software Engineer role on Google's Pixel GPU driver team, requiring 8+ years of low-level systems programming in C++/C, 5+ years developing device drivers interfacing software with hardware, and 3+ years in software design, architecture, and technical leadership. The role involves developing kernel and user-space GPU driver stacks, optimizing GPU-accelerated applications, and leading a distributed team while advising on graphics hardware and software opportunities for Android and Pixel products.