Software Gigs

Summary

Staff Software Engineer leading design and evolution of PlayStation's Real-Time Analytics Platform (RTAP), a large-scale distributed data system handling high-throughput, low-latency analytics and stream processing. Responsibilities include architecting stream processing pipelines, optimizing data services using Apache Flink, Spark, ClickHouse, and Druid, integrating batch and streaming workloads with lakehouse architectures, and building AI-powered capabilities for platform automation. The role requires deep expertise in distributed systems, real-time analytics, and mentoring engineering teams while establishing technical standards and best practices across the organization.