Staff-level XR software engineer supporting Qualcomm's ecosystem partners in designing and deploying AR/VR solutions using next-generation XR technologies. The role requires architecting end-to-end XR solutions, collaborating across technical and product teams, and acting as a liaison between Qualcomm's XR engineering and partner teams.… Candidates need 4+ years of software development experience, proficiency in C/C++, Java, or Python, and familiarity with XR SDKs (Unity, Unreal, Oculus, Vive, Magic Leap, Nreal, Qualcomm). Preferred experience includes Android development, Unity 3D with shaders, graphics/rendering, embedded systems, and strong debugging and systems architecture skills.