Software Gigs

STR
$110,000 – $151,000Posted 1 day ago

Build emulation frameworks and tools for cyber-physical systems, extending platforms like QEMU in C/C++ and Python to support new embedded architectures (ARM, PPC, etc.). Rehost and reverse-engineer unknown firmware by analyzing binaries and hardware dependencies, then develop virtual device models and digital simulations validated against real hardware behavior. Work within a small focused team on architecture, implementation, testing, and technical documentation of modular emulation software.

Clearance Required
San DiegoLast seen today
Qualcomm
$141,600 – $212,400Posted 1 day ago

As a Staff Graphics Software Engineer, you will architect, design, implement, and optimize GPU hardware, drivers, features, and tools for next-generation gaming, XR, and AI experiences. You will write complex code in C++, C, Perl, and Python across simulation, emulation, and on-device environments, develop comprehensive pre- and post-silicon tests, and collaborate with cross-functional teams and external stakeholders. The role requires 4+ years of relevant software/hardware engineering experience (or equivalent with advanced degree) and deep graphics and GPU expertise. You will work independently with minimal supervision while providing guidance to team members and influencing key organizational decisions.

San DiegoLast seen today